You pay very close attention your body because it doesn’t know how to lie to you, and pay very little attention to your mind because it is lying to you all the time
This is absolutely fascinating. I’ve now been looking at Alex Colville’s paintings and trying to work out what it is about them that makes them look like CGI and how/why he did that in a world where CGI didn’t exist yet. Here’s what I’ve got so far:
- Total lack of atmospheric perspective (things don’t fade into the distance)
- Very realistic shading but no or only very faint shadows cast by ambient light.
- Limited interaction between objects and environment (shadows, ripples etc)
- Flat textures and consistent lighting used for backgrounds that would usually show a lot of variation in lighting, colour and texture
- Bodies apparently modelled piece by piece rather than drawn from life, and in a very stiff way so that the bodies show the pose but don’t communicate the body language that would usually go with it. They look like dolls.
- Odd composition that cuts off parts that would usually be considered important (like the person’s head in the snowy driving scene)
- Very precise drawing of structures and perspective combined with all the simplistic elements I’ve already listed. In other words, details in the “wrong” places.
What’s fascinating about this is that in early or bad CGI, these things come from the fact that the machine is modelling very precisely the shapes and perspectives and colours, but missing out on some parts that are difficult to render (shadows, atmospheric perspective) and being completely unable to pose bodies in such a way as to convey emotion or body language.
But Colville wasn’t a computer, so he did these same things *on purpose*. For some reason he was *aiming* for that precise-but-all-wrong look. I mean, mission accomplished! The question in my mind is, did he do this because he was trying to make the pictures unsettling and alienating, or because in some way, this was how he actually saw the world?
omf i never thought i’d find posts about alex colville on tumblr, but! he’s a local artist where i’m from & i work at a library/archives and have processed a lot of documents related to his art. just wanted to give my two cents!
my impression is that colville did see the world as an unsettling place and a lot of his work was fueled by this general ~malaise?? but in a lot of cases, he was trying to express particular fears or traumas. for instance, this painting (horse and train) was apparently inspired by a really tragic experience his wife had:
iirc she was in a horrible automobile crash, as the car she was in collided with a train. i find it genuinely horrifying to look at, knowing the context, but a lot of colville’s work is like that? idk he just seems to capture the feeling you get in nightmares where everything is treacle-ish and slow and inevitable.
escapist media in general is an ongoing fascination for me. media written with escapism as a main priority typically requires very little thought from the reader - the whole point is to kick back and live vicariously through a fun story, after all. they’re narratives written to prioritize reader comfort.
but because they are written to be as unchallenging as possible, they often come with a set of underlying assumptions that can be just fucking fascinating to unpick. like yeah, why IS it assumed to be escapist and indulgent to enjoy colonial wealth without thinking about it in regency fiction. why IS the self inserty female protagonist, who is assumed to be as universally relatable as possible, written to be sweetly naive and sexually inexperienced. why does this “queernorm” contemporary world replicate patriarchial structures exactly but just with Gay People Allowed. why are these ideas assumed to be easy and comforting? can the writers not imagine anything better than the status quo but except maybe with more gay people and poc if you’re lucky?
the fact of the matter is that “unchallenging” fiction tends to just simply replicate dominant cultural narratives as a point of comfort. we won’t challenge the reader, so we won’t think about the way we write certain things. everything we think of as comforting and safe are, of course, universal, and could not be founded on any harmful ideological assumptions. there is nobody who could be alienated by this.
and that’s the sticking point to me, in terms of escapist fiction: it’s always necessary to ask whose comfort is being prioritized. you’ve got to interrogate who gets to escape and the mechanisms by which that escape happens. escapism can be good and necessary to survive the current world, but it does not exist in a vacuum separate from the real world, even if it pretends it does!
being a self-taught artist with no formal training is having done art seriously since you were a young teenager
and only finding out that you’re supposed to do warm up sketches every time you’re about to work on serious art when you’re fuckin twenty-five
someone: oh yeah, do this exercise during your warm ups! it’ll help
me: my what
What’s up I have an actual college degree in art and I was never ONCE taught to do warm ups.
when i was in undergrad, it was kind of mentioned in and offhand way that we should do warmups, but we were never shown what that meant. And, y’know, we were young so it didn’t matter so much.
Being older now and having an art job it’s…kind of essential.
So: a quick primer for those of you who are like ‘ok but how do i actually go about doing this warmup thing.’
1) you may be tempted to do ‘a warmup drawing’ which is just a drawing that will take longer than it needed to and probably be frustrating and kind of bad because you didn’t warm up first. It’s tempting but always a trick your brain is playing on you! Do not trust!
2) warmups will vary based on what feels good to you/what task you’re about to do/what motor skills you want to practice. That being said, some good standbys:
a) circles. Just a whole page of circles on whatever drawing surface you’re going to be using, whether that’s your tablet or your sketchbook or a drawing pad on an easel. For these circles you should make sure that you’re drawing from your shoulder and not your wrist. In fact, you want to be drawing from your shoulder rather than your wrist most of the time! forever! your wrist is delicate please preserve it!
In order to ensure that you’re drawing from your shoulder, when you’re holding your pencil or whatever drawing tool you’re using, the only part of your hand that should be touching the drawing surface is part of the last two fingers–some people prefer the finger tips, but I tend to favor the first knuckles. Either way, the fingers should really be ghosting over the surface, providing guidance rather than support.
I usually start with big circles and then go to smaller circles and lines of ellipses, and then try to fit circles and ellipses inside other shapes i’ve already drawn as a precision exercise, but i don’t do that unless i’m feeling loose
b) spirals! i don’t always do spirals, but if i’m stiff and the circles just aren’t cutting it, spirals are a good fall back. I start from the center and work outward, going both clockwise and counterclockwise until i feel comfortable with the whole range of motion. Some people really care about getting perfect spirals but for me it’s all about making sure i’m comfortable with how i’m moving so who really even cares about how the spirals look. Not me!
c) lines! straight lines! in parallel! i do a mix of vertical, horizontal, and diagonal. These are often more from the elbow than the shoulder, especially if I’m working on a smaller surface. For this exercise, I recommend holding the drawing tool perpendicular with the surface
d) connect the dots. This is a precision and accuracy exercise and takes two forms. The first is to draw two dots and then draw a straight line between them. The second is to draw three dots and draw the curve that connects them. This sounds a lot simpler than it is in practice. Take time to ghost over the line you plan to draw before actually committing to your line. (I don’t always remember where I picked up my warm up exercises, but I’m pretty sure I got this one from Scott Robertson. His how to draw and how to render books are very technical but also accessible and worth checking out)
e) cubes, spheres, cones, and cylinders. These help get your brain into a more volumetric space. I draw multiples of each, rotating the forms around, and I’ll often take the time to do some rough shading on at least a few of them
f) spidermans! This one is really good if you’re going to be storyboarding or working on dynamic poses. Just fill a page full of spidermans doing all sorts of acrobatics.
g) beans. I don’t do beans too much anymore, but I know a lot of people like it so I’m mentioning it here. Fill an area with different size bean shapes without lifting your pencil off the paper.
h) short medium and long line repetition. draw a short, medium, and long line on your page, and then draw directly on top of them 8 to 12 times, doing your best to exactly trace what you’ve already drawing. Repeat with a wavy line. I’m bad at this one, which means I probably need to do it more.
And there are lots more options too! Hit up youtube to see what other people recommend, put together your own go-to list, mix it up when you’re getting bored, etc.
This is a long list, I know, but I usually don’t take more than 10 to 15 minutes to warm up, and I can warm up one handed while I’m drinking coffee, so, multitasking hurrah.
Sometimes I’ll advance to a precision warmup and find that I haven’t loosened up enough yet; it’s totally ok to go back to an earlier exercise! Also, all of this has the added benefit of kind of ritualistically getting you into the drawing mode so even if I’m not feeling it before I start, by the time I’ve gotten to the end I’m usually Ready For Drawin’. Brain hacks.
so, yeah! that’s a lot of words, but! Warmups are important! Save your joints, take less advil, do better drawings!
How on earth are you supposed to draw from a sholder? might as well tell me to draw from the foot. It makes no sense
“LOL. You think your vote matters? ROFL and LOL.” Yes, I am aware my vote carries less and less relative power the more people I’m voting with, but unlike your glorious violent revolution, it actually exists.
The Glorious Violent Revolution fantasy is the Rapture for leftists.
A bit of a TLDR for some questions I saw in the notes:
The team that created Glaze is from the University of Chicago. Their names are each listed in full on the Glaze download website. (This group of students/professors did this for their SPRING BREAK 😱 so go give them some love lol)
It is free to download. No, they won’t ask for or raise money from/for this project.(stated by one of the lead professors of the project).
Glaze is designed to protect artists’ STYLE–which a bunch of ai people have been deliberately fine-tuning their models to mimic (and specifically of current living artists–small or big).
It currently does not protect against composition/trace-like theft (as seen when run through img-to-img) but that would be protected by copyright anyway while STYLE is not.
The University Team has stated that they are dedicated to continuing to improve the tool, like fixing bugs (like overheating older computers by taking up lots of energy when Glazing–it currently runs on CPU so they’re trying to change that to GPU, I believe) and expanding the type of protection given to artists (like working against img-to-img theft).
It currently only works directly on your computer (phones not advised due to current overheating issue, no tablets, or iPads, and no website runthrough since that would be insecure to breaches/scraping/hacks)
It currently works best onpainterly artwork, but can still be used on other forms (team is working on improving this)
IT WORKS BY calculating the changes each image needs for the best protection against style theft by AI, and adds tiny changes throughout the piece, so that your style will, for example, confuse the ai into seeing van gogh. But the ai thieves will see a regular image in your style, feeding it into their model labeled as your work (thus starting the “data poisoning”).
Do not post the original unGlazed piece of your artwork after posting your Glazed version (obviously)
The Team worked directly with over 1,000 artists that were being impacted by the ai theft. Because the team listened to those artists, Glaze accounts for regular art thieves too (i.e. Glaze can’t be removed/cropped etc. like signatures or watermarks when reposted. It’s just part of the image, so even if it ends up on another site and scraped, the Glazing is still in effect)
When you run your artwork through Glaze, no information is sent back to the Team. (Aka, no scraping on their part. The app receives information from the Team (like updates) but no information from you is given to them through the app. Basically Team servers —> You and NOT Team servers <-–>You) One-way data street.
Brief misunderstanding happened over an open-source license for the front-end part of the app. (Used open-source coding for front-end, not knowing that code’s use-license states it is only for other open-source uses, not closed-source (the back-end code of the app is private to prevent counter-counter measure developments)). The Team took down the app until they replacedthe front-endcode with code written from scratch by the team. They are now not in violation of that open-source license since they are no longer using it. (you have 30 days to remedy a license breach once informed; they did so in 2)
The Team is currently in touch with Japanese artists to better expand the tool for use to protect their art styles
From what I understand of it, Glaze is an AI tool designed to be anti-AI (Think Arnold Schwarzenegger in Terminator 2: one Terminator robot vs. all the other Terminators 😂)
You can download it from their website and also contact them through email there with any questions, problems, or bugs. The website: https://glaze.cs.uchicago.edu/
reblogging this every fucking time it comes across my dash